About Me
Hi, I’m Jessen — a software design–focused developer currently studying at BYU-Idaho. I mainly work with C++, C#, and Python, and I love building clean, user‑friendly experiences.
- 📍 Location: Cumming, Georgia
- 🎯 Looking for: Software Engineering Internships and Entry Level Positions
- 🧭 Interests: Software Design, 3D Printing, Game Development, Exercise
- ✉ Email: jessenforbush@gmail.com
Projects
Experience
Project Management Intern
- Reducing total number of pages in Confuence from over 900 Pages to around 500 pages (In Progress).
- Created various Python Scripts such as: Empty Pages Script, Tree Inventory Script, Historical Records Script.
- Updated Info COMING SOON
Online Grader — Software Engineering Department
- Reviewed 2,000 C# submissions in a representative semester, with rubric‑aligned feedback and clear refactoring guidance.
- Identified performance and readability issues (complexity, allocation, naming) to help reduce resubmissions.
- Authored reusable feedback templates and code examples to speed up reviews and improve consistency.
- Partnered with instructors and TAs to calibrate expectations and improve clarity for students.
Concrete Laborer
- Completed residential pours (driveways, pads, walks) with crews of 5–7; maintained spec compliance and finish quality.
- Standardized tool staging and cleanup to improve pour preparation and turnaround.
- Maintained a clean safety record in fast‑paced job sites.
Education
B.S. Software Engineering
- Minor in Computer Science; certificates in Software Design, Quality Assurance, and Web and Computer Programming.
- BYU‑Idaho Scholarship recipient; maintained a 3.95 GPA.
- Relevant coursework: Data Structures, Algorithms, Computer Graphics, Operating Systems.
Goals
Here’s what I’m focusing on next to grow depth and ship meaningful work:
- Become fully proficient in modern C++ development (tooling, STL, templates, build systems, performance).
- Learn the foundations of AI / Machine Learning and build practical ML‑powered features.
- Design, build, and ship a complete video game end‑to‑end (gameplay, assets, tooling, release).
- Grow as a collaborative software developer who creates clean, intuitive software with others (code reviews, tests, docs).